Game project 2 at Futuregames. Single player puzzle game in UE4 that takes 10 minutes to complete. Inspiration for both gameplay and art style had to be taken from the painting, The Garden of Earthly Delights by Bosch.
Outtake from "Garden of Earthly Delights" and concept pitch.
My suggestion, a meat infested hell factory where cubes of flesh with different attributes interact with eachother differently depending on how you place them together. I had a blast working on this with my team and we originally wanted to incorporate platforming into the game but sadly had to cut it to focus on the puzzle aspect.
One of our game designers was afraid that the cube's butt side was too sexy. We didn't want people to get the wrong idea so I grossed it up to distract from the juicy jiggle.
Cube reaction Blendshapes.
I love pipes. You can get endless of possibilities with a good modular pipe set.